Console
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Runtime Console
Inspect logs on-device without tethering to your laptop or deploying special debug builds.
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Plug and Play
Hooks into the existing Unity Debug.Log() system. No need to modify your logging code.
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High Performance
Handles hundreds of messages with little to no performance penalty.
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Dock In-Game
Dock in-game to inspect logs without opening the debug panel.
Options Tab
![[options tab]](/assets/img/srdebugger/options.png)
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Simple Setup
Automatically populates with methods and properties from SROptions class.
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Fast Iteration
Tweak variables while on device, no more waiting for your game to rebuild.
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Tweak in-game
Pin options to tweak while playing and find the perfect parameters.
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B A
Always have access to cheats when showing off your game.
Bug Reporter
![[bug reporter]](/assets/img/srdebugger/bugreporter.png)
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Easy Setup
Our bug reporter service forwards reports directly to your email address. Free sign-up with your invoice number in the settings window.
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Automatic Screen Capture
A screenshot is captured and sent with the report enabling you to see exactly what went wrong.
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System Profile
Device specifications and console log will be included in the bug report, helping you to track down platform specific bugs.
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Script API
Open bug reporter from code, populate description field, display form in popover without granting access to debug panel.
Profiler
![[options tab]](/assets/img/srdebugger/profiler.png)
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Estimated Frame Time
Profiler graph shows an approximate breakdown of how long each step of the frame took to execute.
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Memory Usage
Track how much memory your game is using. Trigger cleanups manually to find places where you can save memory.
And More...
![[entry code thumbnail]](/assets/img/srdebugger/pin_entry.png)
Entry Code
Protect access to the debug panel with a 4-digit code. Additionally, there is an API for you to use the code entry UI for your own purposes.
![[entry code thumbnail]](/assets/img/srdebugger/systeminfo.png)
System Information
View detailed information about the current device and runtime data such as graphics quality and current scene. Includes the Unity Cloud Build manifest if present.
![[entry code thumbnail]](/assets/img/srdebugger/multiplatform.png)
Multi-Platform
SRDebugger supports Web Player, Windows, Mac, Linux, iOS, Android, Windows Store and Windows Phone build targets.